About Allied Invasion of Sicily
Allied Invasion of Sicily 1943 is a turn based strategy game set on the Mediterranean Theater during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011. Received latest features on August...
Allied Invasion of Sicily 1943 is a turn based strategy game set on the Mediterranean Theater during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011. Received latest features on August 2026.
You are in command of the amphibious assault force of two separate Allied armies invading the island of Sicily in the summer of 1943. Codenamed Operation Husky, it is effectively the first step in the Allied Italian campaign to strike into the soft underbelly of Axis-held Europe, as Churchill elegantly said.
In addition to taking on the various Axis formations, ranging from weak Italian coastal units to the more formidable German Tiger tanks and elite paratroopers, and the fierce fighting in the mountain passes, the campaign is well known for the sometimes fierce competition between British and American forces to reach Messina before each other. The British Chiefs of Staff pushed for the invasion of Sicily, arguing it would force Germany to disperse its forces, knock Italy out of the war, and move Turkey to join the Allies. The Americans opposed the plan but eventually agreed to the Sicilian invasion to reduce the Axis attacks against Allied shipping in the Mediterranean.
"Sicily is the key to the Mediterranean, and the Mediterranean is the key to the war."
- Prime Minister Winston Churchill
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.
Previous Versions
Here you can find the changelog of Allied Invasion of Sicily since it was posted on our website on 2016-10-10 13:00:32.
The latest version is 5.5.4.0 and it was updated on 2026-10-12 22:25:27. See below the changes in each version.
Allied Invasion of Sicily version 5.5.4.0
Updated At: 2026-10-09
Changes: + Patch: NATO icon set had trouble loading few graphics
Allied Invasion of Sicily version 5.5.2.2
Updated At: 2026-08-28
Changes: + Patches: fewer Italian lesser fortifications, undo unreactive on some platform versions, next-unit skipped updating screen
Allied Invasion of Sicily version 5.5.0.1
Updated At: 2026-07-05
Changes: + Unit icons: gradient and brightness boost
+ Hills and forest graphics: more options
+ Hall of Fame cleared of the oldest scores
Allied Invasion of Sicily version 5.4.0.0
Updated At: 2026-03-07
Changes: + Icon enhancements
+ Settings remake
Allied Invasion of Sicily version 5.3.0.0
Updated At: 2026-01-24
Changes: + Scenario change: The low number of special airfields that provided B17 strikes once captured are discarded and air strikes will be available automatically from now on, as the airfields assume the same duties as in rest of the games (any possible air force units, generals, and low HP units can airlift from one airfield to another one nearby)
+ Plus rest of the updates that are being rolled out to the underlying game engine, see Change Log for details
Allied Invasion of Sicily version 5.2.0.2
Updated At: 2025-11-04
Changes: + War Status includes Encircled Score
+ New feel to the whole app: colors, more options
+ Immersive mode fixes
Allied Invasion of Sicily version 5.0.0.1
Updated At: 2025-07-03
Changes: ## Adds Cliffs and turn-by-turn screenshots
Allied Invasion of Sicily version 4.4.6.0
Updated At: 2025-01-01
Changes: v4.4.6
+ City icons: new alternative, Settlement-style
+ Setting: Show/hide FALLEN dialog after player loses a unit during AI phase (options: OFF/HP-units-only/ALL). Includes unit-history if it is ON.
+ Easier to get a free movement on roads (1-2 nearby enemy-held hexagons do not always prevent cheaper move)
+ Fix: Storm graphics
v4.4.4
+ Moved some docs from app to web
+ Unit Tally lists units the player has lost (data since v4.4.2)
+ Shortened handful of longest unit-names
+ HOF refresh
Allied Invasion of Sicily version 4.4.4.1
Updated At: 2024-12-22
Changes: v4.4.4
+ Moved docs from app to webpage (smaller game size)
+ Unit Tally lists units the player has lost (data since v4.4.2) (take II)
+ Shortened handful of longest unit-names
+ Fix: AI confused few own support units as hostile
+ HOF refresh
v4.4.2
+ HOF recovering from a Nov-2024 server switch due to hosting problems. The most recent scores might be the slowest to return.
+ Moved Allow-Moving-Of-Unselected-Unit option to Unit Selection section in Settings
+ Zoom buttons never change size
Allied Invasion of Sicily version 4.4.2.0
Updated At: 2024-11-30
Changes: + HOF is recovering from a November 2024 server switch due to hosting problems. The most recent scores will be the slowest to return.
+ Unit Tally shows list of units the player has lost (data collected since version 4.4.2)
+ Moved Allow-Moving-Of-Unselected-Unit option from DICE-Options to under Unit Selection section in Settings
+ Zoom buttons never change size
Disclaimer
Official Google Play Link
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